Ellipsis Drive
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        • Create new vector layer
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        • Create new raster
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    • πŸ”ŒPlugins & Packages
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    • Backwards compatibility
      • Add vector style
      • Add raster style
  • Extra
    • πŸ›‘οΈCertification & Compliance
    • ❓Troubleshoot Issues
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      • My raster data does not look good on low zoomlevel
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      • ☁️Supported clouds
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  • Access Level Rules
  • Processing Units
  • Parameters

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  1. Integrate & automate
  2. Backwards compatibility

Add raster style

PreviousAdd vector styleNextCertification & Compliance

Last updated 1 month ago

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This API call has been replaced. See to find the new documentation.

Description

Adds a raster style.

Endpoint

/path/{pathId}/raster/style

Method

POST

Access Level Rules

Minimum Access Level

edit+

Processing Units

Minimum processing units

2

Parameters

Name
Description
Required
Default

pathId

The id of the raster layer.

true

name

The name of the layer to add.

true

method

Name of the visualization method. Must be one of the following: - bandToColor - hillShade - vectorField - rgb - formula - classToColor

true

parameters

The parameter for the visualization. See details on the required parameters for every styling method in the table below.

true

description

A description as string.

false

Default null.

Sample requests for different methods

//Assings bands to a specific color channel (red, green or blue)
{
    "method": "rgb",
    "name": "Create a false or true color image based on 3 bands",
    "parameters": {
        "bands": [
            {
                "bandNumber": 1,
                "color": "red",
                "bias": 1,
                "weight": 8
            },
            {
                "bandNumber": 2,
                "color": "green",
                "bias": -4,
                "weight": 3
            },
            {
                "bandNumber": 3,
                "color": "blue",
                "bias": -3,
                "weight": 2.3
            }
        ],
        "alpha": 1,
        "noData":[{"bandNumber":1,"fromValue":0,"toValue":1}]}
    }
}
//Allows you to define bins. Colors are given based on the bin in which the pixel value falls.
{
    "method": "bandToColor",
    "name": "Map to a color based on a band value",
    "parameters": {
        "alpha": 1,
        "bandNumber": 1,
        "continuous": true,
        "transitionPoints": [
            {
                "color": "#2A5C84",
                "value": 0
            },
            {
                "color": "#74AE56",
                "value": 51
            },
            {
                "color": "#FF8C01",
                "value": 153
            },
            {
                "color": "#ED2938",
                "value": 204
            }
        ],
        "noData":[{"bandNumber":1,"fromValue":0,"toValue":1}]},
    }
}
//Creates a terrainRgb based on the chosen band.
{
    "method": "terrainRgb",
    "name": "Create a terrain rgb image to display altitude in mapLibre or mapBox",
    "parameters": {
        "bandsNumber":1,
        "alpha": 1,
        "offset": 1,
        "noData":[{"bandNumber":1,"fromValue":0,"toValue":1}]}
    }
}
//Creats a hill shade for the chosen band.
{
    "method": "hillShade",
    "name": "Create a standard hill shade",
    "parameters": {
        "angle": 45,
        "azimuth": 90,
        "exaggerate": 1,
        "bandNumber": 1,
        "alpha": 1,
        "noData":[{"bandNumber":1,"fromValue":0,"toValue":1}]}
    }
}
//Uses the two chosen bands as the x and y direction of a vector field.
{
    "method": "vectorField",
    "name": "Create vector field out of 2 bands",
    "parameters": {
        "alpha": 1,
        "xDirection": {
            "bandNumber": 1,
            "weight": 1,
            "bias": 2
        },
        "yDirection": {
            "bandNumber": 2,
            "weight": 1,
            "bias": 1
        },
        "clipValueMin": 1,
        "clipValueMax": 10,
        "noData":[{"bandNumber":1,"fromValue":0,"toValue":1}]}
    }
}
//Allows you to perform band algebra and sent the result to a color.
{
        "method":"formula",
        "name":"pass a custom formula and map the result to a color"
        "parameters":{      
          "formula": "2*band1 + band2",
          "alpha": 1,
          "continuous": true,
          "transitionPoints":[{"color":"#2A5C84","value":25},{"color":"#74AE56","value":129.5},{"color":"#FFE733","value":234},{"color":"#FF8C01","value":338.5},{"color":"#ED2938","value":443}],
          "noData":[{"bandNumber":1,"fromValue":0,"toValue":1}]}
    }
}
//Allows you to assign specific pixel values to specific colors.
{
    "method": "classToColor",
    "name": "map an integer class to a color",
    "parameters": {
        "alpha": 1,
        "bandNumber": 1,
        "divisionFactor":1,
        "transitionPoints": [
            {
                "color": "#2A5C84",
                "value": 0
            },
            {
                "color": "#74AE56",
                "value": 1
            },
            {
                "color": "#FFE733",
                "value": 2
            },
            {
                "color": "#FF8C01",
                "value": 3
            },
            {
                "color": "#ED2938",
                "value": 4
            }
        ],
        "noData":[{"bandNumber":1,"fromValue":0,"toValue":1}]}      
    }
}

RECOMMENDED READING

this page
πŸ–ŒοΈRaster styling methods